Computer science and computational thinking are becoming increasingly important components of K–12 education, yet many teachers are unsure where to begin. This hands-on session introduces educators to a collection of accessible, classroom-ready tools that can be used to teach coding, problem solving, creativity, and computational thinking across subject areas. Participants will explore free resources from Code.org, visual programming through Scratch, and constructionist learning approaches using LEGO Robotics. The session will highlight practical classroom examples, curriculum connections, and strategies for implementation with students of varying experience levels. Attendees will leave with lesson ideas, resource links, and a clear pathway for introducing computer science concepts into their own teaching practice.